Our semi-anarchy server is filled with all the necessities plus some great additional features that only add to the fun experience. Learn more below.
Expect to be welcomed and helped by experienced players, but beware, this is still anarchy, so griefing, PVP and raiding are allowed.
Always wanted to save or trade your XP levels? Well, now you can! Unique to AMC 3.0, at spawn, the XP Machine will save your levels to discs.
Want to be recognized? If you are an OG or a dedicated player, you can get a custom color for your name in the tab menu. Ask an admin!
AMC 3.0 is bringing back real PVP by eliminating any hacked/modified client hacks that affect PVP. The only permitted hacks are client-side visual hacks.
When you first join the server you will spawn at the small protected spawn where you will see the information board (you can also type /rules in chat to see the rules anytime) and the walls with the AMC Legends. It's essential that you take a minute to read over the rules. AMC is a semi-anarchy server where you can use hacked clients and mods; however, the rules in the section to the right (or below if you are on mobile) will tell you what hacks/mods you are allowed to use. We restrict the hacks/mods to keep survival and pvp closer to vanilla.
One of the best things about the server is the community. It's diverse, but you have a lot of older players that will greet you and can help you get started. However, greifing, raiding, lying and stealing are allowed. So make sure when you do get started, you travel far out to build.
Another feature located at spawn is the XP Machine. Learn more about that in the section to the right (or below if you are on mobile).
The small spawn area is the only protection on the server. As soon as you leave spawn, you need to be ready to battle it out for survival!
Players can quickly return to spawn by typing /spawn in chat. You can also teleport to other players using the /tpa [playername] command.
The following rules apply, and anyone found infringing them will be banned or punished immediately. The hacks below are bannable.
Using any hacks not mentioned above will result in no punishment. That is final.
One of the unique features of this server is the XP Machine, located at spawn. After you have acquired 45 levels, you can hit the button on the left. Your levels will be transferred to a disc. You can store, trade, sell or cash in your discs. For a player to retrieve levels off a disc, simply drop one disc at a time on the right side under the DROP sign.
IMPORTANT: Use the machine at your own risk. Try to avoid when players are present to avoid theft.
As the server has gone through changes over the years, the community has always banded together, which is why it has thrived for so long. So we wanted to make sure that if you are part of the community that you are recognized for it! Whenever you are in game and hit the tab key, you will notice players with different colored names.
Tab colors and their meaning:
Original and Dedicated players receive the added benefit of having two homes set using the /sethome command. New players only get one.
We want your help and we will give you items for doing so. Visit the following vote links (check back very soon for vote links) for the MCMP Network and after you vote, login to AMC and type /claim in chat. The system will verify your vote and upon confirmation you will receive 2 diamonds and additional bonus items based on a random chance.
Sick is the owner of the server and without him, AMC would have disappeared. Thanks to his excellent technical server-side expertise, he was able to bring back such an awesome server and revive the community once again!
Random has been a critical component to the entire MCMP Network. He brings an extensive knowledge base and technical problem solving ability that quite frankly, we would not have been able to launch some of our servers without him!
As one of the MCMP Network owners, 1689er has been instrumental in the creation and ongoing management of the servers on the network. He has collaborated on many of the technical and design aspects of the network's servers.